CrossMines is a puzzle game, where the player must guess the locations of mines hidden in a minefield. Full details of the concept can be found in the introduction.
The current release is an up-to-date rewrite of the 1996 version (which was written by the same author, for Windows 3.1/95).
| 18 Sep 2005 | v1.0.1 Guide | New Player's Guide, available on the website. |
| 22 Jun 2005 | v1.0.1 Package | CrossMines packaged in a Windows XP compliant installer, with full uninstall options. Uses NSIS |
| 16 May 2005 | v1.0.1 Release | Distribution ZIP changed to being a Crossmines folder containing the application and a sub-folder containing .tes pattern files. Regular tessellated shapes introduced. Each pattern demands its own general set of strategies for winning.
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| 25 Apr 2005 | v1.0 Release | Improvements to Scoring:
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| 22 Apr 2005 | v0.3.4 Beta stable | Improvements to Scoring:
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| 21 Apr 2005 | v0.3.3 Beta stable | Improvements to New Game Box:
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| 18 Apr 2005 | v0.3.2 Beta stable | Improvements to New Game Box:
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| 17 Apr 2005 | v0.3.1 Beta stable | Small changes to tidy the v0.3 release:
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| 15 Apr 2005 | v0.3 Beta stable | Re-written. This update is released at this point because it is an improvement on the 1996 release:
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| 05 Apr 2005 | Launch | Project started. |
| # | Raised | Found | Solved | Comment |
| 10 | 14 May 2009 | 1.0.1 | yes | Patterns not detected when running on Vista. Until an update is released, running Crossmines.exe in 'XP (Service Pack 2)' compatibility mode solves the problem. |
| 9 | 16 May 2005 | 1.0.1 | - | Patterns: Can hang if pattern file is deleted or ID is changed within the text file while player is choosing a pattern. |
| 8 | 16 May 2005 | 1.0.1 | - | Patterns: Some inadvertent cell linking has been observed. |
| 7 | 16 May 2005 | 1.0.1 | - | Patterns: Sometimes does not save the 'pattern used' when remembering the New Game configuration between sessions. |
| 6 | 16 May 2005 | 1.0.1 | - | Patterns: 'One mark per cell' option does not work with patterns yet - an improvement is due soon. |
| 5 | 16 May 2005 | 1.0.1 | - | Patterns: Error-trapping poor with erroneous patterns. |
| 4 | 26 Apr 2005 | - | 1.0 | New Game: Very low values for Cell Size cause a freeze, and the application must be quit. |
| 3 | 17 Apr 2005 | 0.3B | 0.3.1B | Pop-up menu shortcuts and options now act correctly at all times. |
| 2 | (no date) | 0.2A | 0.3B | Clicking outside the game area caused edge cells to be selected. |
| 1 | (no date) | 0.2A | 0.3B | Linked mines around linked cells were mis-counted as multiple areas, where they should have been one area. Solved using a different counting method. |